I am Arif Hasnat — an Android & iOS Application Developer, Mobile Game Developer, and Web Architect. Through my startups DevsBrain Studio and DevsBrain Games, I turn ambitious ideas into polished digital products and immersive games.
Native & Cross-Platform
Mobile Game Engine
DevsBrain Ecosystem
Lead Developer & Entrepreneur
With deep technical expertise spanning mobile applications, game physics, and modern web architecture, I bridge the gap between creative game design and mission-critical software engineering.
Over the years, I have engineered and launched applications across both Android and iOS ecosystems, utilizing both cross-platform powerhouses like Flutter and native performance frameworks. My passion for interactive experiences propelled me into Mobile Game Development, where I utilize Unity 3D/2D and C# to design games that balance addictive gameplay loops with smooth, optimized mobile performance.
To take my vision further, I founded DevsBrain Studio—delivering custom mobile and full-stack web solutions for clients and businesses—and DevsBrain Games, an indie gaming studio dedicated to publishing original mobile game titles.
The studios where innovation, design, and engineering merge.
A full-cycle software studio dedicated to transforming ideas into scalable mobile applications and robust web platforms. We assist startups, founders, and enterprises in designing and shipping reliable digital products.
An indie mobile gaming studio focused on hyper-casual, casual, and arcade game development for Android & iOS. We emphasize smooth touch controls, physics-based mechanics, and monetization optimization.
Comprehensive software engineering from conception to production launch.
Building responsive, visually stunning mobile apps with Flutter, Kotlin, and Swift. Clean architecture, offline caching, push notifications, and seamless device API integrations.
Creating interactive 2D and 3D games using Unity and C#. From hyper-casual mechanics to arcade hits, tuned specifically for touch input, fast loading, and high frame rates.
Full-stack web application development. Building custom portals, SaaS backends, dashboards, and APIs that communicate effortlessly with mobile frontends.
Designing intuitive user journeys for mobile screens and game menus. Wireframing, interactive prototyping, and micro-interactions that elevate user retention.
End-to-end guidance for publishing on Google Play Console and Apple App Store. Handling certificates, compliance, App Store Optimization (ASO), and release pipelines.
Setting up scalable cloud databases, user authentication, game leaderboards, push notifications, and hosting on cPanel, Linux VPS, or serverless clouds.
A curated selection of mobile applications, games, and web solutions.
Cross-platform mobile app built with Flutter. Features interactive workout routines, progress charts, Apple Health / Google Fit sync, and subscription billing.
Hyper-casual endless runner developed in Unity 3D for Android and iOS. Features procedurally generated tracks, vibrant synthwave visuals, and AdMob integration.
Complete mobile solution featuring real-time GPS tracking, rider dispatch system, and digital wallet checkout for regional courier businesses.
Engaging 2D physics puzzle game engineered for iOS and Android devices. Features 100+ handcrafted brain teasers, tactile sound design, and rewarded hints.
Cloud-based client portal and project management dashboard allowing clients to track mobile app sprints, review builds, and manage milestones.
Telemedicine platform connecting patients and verified doctors via encrypted video calls, appointment scheduling, and electronic prescription sharing.
My professional journey from engineering enthusiast to startup founder.
Directing product strategy, tech stack selection, and full-lifecycle engineering for mobile applications, indie mobile games, and client systems. Managing team sprints and store launches.
Architected and deployed cross-platform iOS and Android apps using Flutter and native SDKs. Implemented offline synchronization, biometrics, and complex state management.
Developed hyper-casual mobile titles in Unity 3D with C#. Created web application backends and RESTful APIs to handle player authentication, scores, and cloud saves.
Comprehensive academic foundation in Algorithms, Data Structures, Object-Oriented Programming, Database Systems, Computer Networks, and Software Engineering Methodologies.
Specialized certification in high-performance mobile application patterns (BLoC, Clean Architecture, CI/CD automated deployment pipelines for App Store and Google Play).
Rigorous focus on Unity Engine fundamentals, C# design patterns in gaming, shaders, mobile rendering optimization, and monetization SDK integrations.
The tools and frameworks I leverage to engineer robust digital experiences.